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May 30, 2007

Sweden opens virtual embassy 3D-style

by: Cari Simmons, freelance writer
One of the world’s first 3D online embassies – the Second House of Sweden – opened today in the virtual world of Second Life. Guests from around the world are invited to create an avatar and pay a visit.

 

The two houses of Sweden. Photo: Åke E:son Lindman The two houses of Sweden. Photo: Åke E:son Lindman

The two houses of Sweden. Photo: Åke E:son Lindman

Foreign Ministers and other dignitaries are in the habit of inaugurating embassies and other official buildings, but the opening of the Second House of Sweden provided a unique experience for Sweden’s Foreign Minister Carl Bildt.

From the Swedish Institute headquarters in Stockholm, the Foreign Minister steered his alter ego avatar to cut the ceremonial ribbon in the 3D virtual world of Second Life.
 Sweden's Minister for Foreign Affairs, Carl Bildt, has his own avatar, who cut the ribbon at the inauguration in Second Life.
Sweden's Minister for Foreign Affairs, Carl Bildt, has his own avatar, who cut the ribbon at the inauguration in Second Life.

Bildt said, "Sweden is a country of innovation and curiosity about the future. Our presence in Second Life is just a faint beginning. We didn't know ten years ago that any of this was possible. Where it takes us five to ten years from now, nobody knows."

After his avatar cut the blue and yellow ribbon, Carl Bildt declared the House of Sweden in Second Life open. Asked if he could elaborate on his experience in Second Life, Bildt said: "This is only my second visit to Second Life, but it is not going to be my last." 

Carl Bildt and Olle Wästberg, in real life and Second Life during the ribbon-cutting ceremony. Photo: Katarina Nimmervoll
Carl Bildt and Olle Wästberg, in real life and Second Life during the ribbon-cutting ceremony. Photo: Katarina Nimmervoll

Second opportunities
Olle Wästberg, general director of the Swedish Institute, sees enormous potential within the virtual world. “Social media, such as Second Life, offer new opportunities for dialogue, spreading information and creating the conditions for us to reach the important early-adopters group in different parts of the world,” Wästberg says.

The Swedish Institute, a public agency under the Swedish Foreign Ministry, is responsible for the project and has been working on it together with partners such as Söderhavet, a digital design agency, and a 3D solutions firm called Electric Sheep Company.

At the Raoul Wallenberg exhibit, avatars can follow a re-enactment of his last day of freedom on January 16, 1945.
At the Raoul Wallenberg exhibit, avatars can follow a re-enactment of his last day of freedom on January 16, 1945.

The virtual Second House of Sweden, which was announced in January and has been under construction since March, is an almost exact replica of the embassy building, House of Sweden, located in Washington, D.C.

No visas, as of yet
Inside, however, there are some notable differences, namely the ability to fly between floors with your avatar. Virtual world visitors can sweep around the premises, which currently include a photography exhibit with images from Sweden; an exhibit about the life of Raoul Wallenberg, arranged in cooperation with OSA Archivum, the Open Society’s archives in Budapest; and an art exhibit curated by the National Museum.

The National Museum curates an exhibition of Swedish art.
The National Museum curates an exhibition of Swedish art.

So even though the new embassy won’t be issuing real visas or passports, at least not yet, it does provide an informative and cultural experience with additional events planned for the future. In the coming weeks, an exhibit about Swedish myths and realities will open to avatar visitors.

Karl Peterson, a member of the project team at the Swedish Institute says: “This is a good arena for companies, artists, performers and others who perhaps don’t have the time or money to create their own sim (virtual land).”

Amateur photographers have captured their own images of Sweden, now on display at the Second House of Sweden. To see more images from the project, visit www.flickr.com.
Amateur photographers have captured their own images of Sweden, now on display at the Second House of Sweden. To see more images from the project, visit www.flickr.com.

Avatar staff members
From the embassy’s rooftop café, visitors can sample Swedish food while they chat with their fellow avatars, or simply enjoy the view over the Swedish archipelago.

Visitors can also participate in seminars, lectures and distance learning; or rent a conference room for meetings. Or why not go up to an avatar staff member for assistance. The service counter is staffed 20 hours per week by avatars who can answer questions and give directions.

The setting for the virtual embassy is the picturesque Stockholm Archipelago.
The setting for the virtual embassy is the picturesque Stockholm Archipelago.

The inauguration also included music by avatar band Second Life Art Ensemble and Swedish singer/songwriter Therese Åhs, aka Natalie Moody, who left her usual performing venue – her living room in Gothenburg – to perform at the embassy opening. Her alter ego Natalie Moody performs live an average of two times per week in Second Life, so you still have the chance to see her live through the eyes of your avatar.

Directions to the Second House of Sweden:
1) Create your avatar on www.secondlife.com
2) Download the Second Life application
3) Log in with your avatar
4) Go to the Second House of Sweden (it may be a good idea to start on the introduction island)

Virtual support:
You won’t need to brush up on your Swedish skills before visiting the Second House of Sweden, but familiarity with a few virtual world terms is helpful: 

An avatar is your graphical alter ego, representing your presence or interactions in the virtual environment.

Second Life is a 3D virtual world, started by California-based Linden Lab and opened to the public in 2003. According to the Second Life website, over 6.5 million avatar accounts have so far been registered from around the world.

A sim is a plot of land or an island in the 3D virtual world of Second Life that must be purchased or rented – with real dollars. Otherwise, most things in Second Life can be purchased with the virtual world's own currency, Linden dollars.

Related links
www.secondlife.com – Second Life
wikipedia.org – Wikipedia entry on Second Life
secondhouseofsweden.com – Blog
lindenlab.com – Linden Lab
www.flickr.com – Flickr

Related publications
Fact sheet – Second Life fact sheet
House of Sweden – a new meeting place in Washington, DC – Article

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While preparing this article, freelance writer Cari Simmons enjoyed a sneak preview of the Second House of Sweden. A novice at Second Life, she may have accidentally left her tall, blond avatar at one of the exhibits…

The author alone is responsible for the opinions expressed in this article.

Classification: A197EN

© Photo 1: Åke E:son Lindman
© Photo 2: Katarina Nimmervoll

Comments on this article

There are 19 comments on this article:
tp2
Country:  sweden, Feb 6, 2010
Why Carl Bildt?
Jijo
Country:  Sweden, Nov 16, 2008
I really like this idea, I wish more countries would have the same forwardlooking ideas as Sweden. What more can we do to maximise the potential of that kind of initiatives?
MEKOME
Country:  CEBU,PHILS., Aug 1, 2008
HI... IM MEKOME FROM PHIL. IM A CAD OPERATOR HERE IN PHIL, AND I WANT TO LEARN MORE IN CAD DRAWINGS....
Ahmet Sibdial Sau
Country:  USA/ NYC, Jun 26, 2008
I draw a picture of the vision of Second Life
which symbolize the Web 3.0 revolution and how Second Life could change our awareness and enhance multi-personality of us inside.

* Are workers in Sweden and U.S. "stuck" in monetary economy?

* How can the Web help bring joy to those "stuck" in monetary economy

* How can bridges in post-knowledge world be built between Sweden and U.S., among Baby Boomers


nagib
Country:  libya, Jun 14, 2008
It is wonderful
TSOTori
Country:  USA, May 27, 2008
People, this is inside the game SecondLife, at www. Secondlife .com
ali-black métal
Country:  ali rock, Mar 10, 2008
all pepol i layk you
ali-black métal
Country:  ali-black métal, Mar 10, 2008
halay i am ali and your frand
maria
Country:  england, Feb 4, 2008
i really would like to play this game it rocks
rachael2k8
Country:  united kingdom, Jan 25, 2008
can we even play this game coz it looks so cool
Luis Abarca
Country:  Mexico, Jan 22, 2008
nice idea, but second life is more hypes than facts

Luis
www.e-Acapulco.com
Globie Giant
Country:  Both Sweden and USA, Jan 9, 2008
Interesting comment Peter, but remember, Second Life is what you make of it as well as being 'what you think about it'. If it is only a giant marketing machine for you, then feel free to repeat the mantra of 'loser' companies sitting on expensive sims with no visitors. Ignorance is bliss. So keep showing up to your day job, it may be all you can handle in this life.
Travis
Country:  North America, Dec 17, 2007
All you girls suck! Sweden is like my third to 1st country i do not like.
Kaitlyn
Country:  North America, Dec 17, 2007
I am actually studying Sweden in school too Katie. Get on here tommorow at 4:00. We are in the same class, right????
Jamaria
Country:  Sweden, Dec 17, 2007
I live in Sweden Katie, get on the computer at 4:00 17/12/2007
Katie
Country:  America (USA), Dec 17, 2007
I was doing a research in school about Sweden. If you live in Sweden, please give me facts! If you do THANK YOU!!!!!
Johan Eriksson
Country:  Sweden, Nov 22, 2007
Nice to see that you have ME on a picture on one of the walls :-)
Not on this link thou but i saw another room where i was sitting in a boot in a white sweater.

regards
Johan
tp
Country:  Sweden, Nov 5, 2007
Many are leaving, many are staying and changing, many are moving in. All dependent on their profile, costumer group, target audience, etc. I find the initiative of the Swedish institute a move in the right direction in web 2 (or 3).0.
And as far as I understand the Second House of Sweden has many visitors.
peter paul
Country:  Aug 15, 2007
sweden does throw taxpayer money out of the window. actually many corporations are leaving second life since they have reached the conclusion they have no visitors.
And the swedish government does spend resources in a online game.
incredible.

 
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